Product & web design
Interfaces designed to be built, end to end, from the messy first sketch to a system a team can actually ship against.
- UX & flows
- UI design
- Design systems
- Prototypes
Available for new work
A one-person studio doing product design and front-end development, from the first Figma frame to a fast, accessible site in production.
About
I have spent eleven years in the overlap between design and engineering, arguing that the handoff between them should not exist. When one person owns the whole thing, the seams disappear, and the seams are where projects usually fail.
That means I sweat the kerning and the bundle size in the same afternoon. I will not ship something that stutters on a mid-range phone, and I will not build something ugly just because it passes the tests. Both matter, so I do both.
Design and build, no handoff in between
Accessible and fast, on real hardware
Systems, so the next feature is cheaper
Clear, weekly, no-surprises communication
Résumé
2021 to Now
Self-employed
Product design and front-end for startups and studios who need one person to take an idea from Figma to production.
2018 to 2021
Northwind
Owned the design system and the checkout redesign that lifted conversion by a third across three markets.
2015 to 2018
Fieldhouse Studio
Brand and web for culture and hospitality clients, where I learned that the print discipline makes the screen better.
2013 to 2015
Royal College
A thesis on motion as a way of explaining, which is still most of what I believe about interfaces.
2010 to 2013
Central Saint Martins
Typography, grids and the unglamorous craft that everything else sits on top of.
Ongoing
The internet
A new tool every quarter, most of them abandoned by the next, a few of them keepers.
Services
Three things, done properly. Most projects use two of them; a few use all three.
Interfaces designed to be built, end to end, from the messy first sketch to a system a team can actually ship against.
The design, made real. Accessible, fast, responsive front-ends in React and the modern web stack. No throwing it over a wall.
The part that makes the work pay off: performance, structured content and the measurement to prove it moved a number.
Skills
A self-assessment, honestly calibrated — the high numbers are the ones I would stake a deadline on.
Work
Six recent pieces. Filter by what you need — most clients want two of the three.
Aurora Health
A patient portal redesigned around one question: what does the person actually need to see first?
Meridian
A real-time analytics front-end in React that stays smooth at a million rows.
Kelp Bio
A marine-biotech identity that looks like a laboratory, not a wellness brand.
Cadence
An onboarding flow rebuilt as one scroll scene: interaction doing the explaining.
Verso
A headless commerce build where the checkout is three fields and nothing else.
Field & Fable
A publisher’s identity system flexible across nine imprints and impossible to make ugly.
Testimonials
“Marlowe is the rare designer who can also ship the thing. We got a finished, fast, beautiful product from one person, on time.”
“The redesign paid for itself in a quarter. Every decision had a reason, and the reason was usually right.”
“Calm, direct, no drama, no missed deadlines. I have hired a lot of freelancers; this is what the good ones feel like.”
Pricing
A fixed-scope project, or a standing slice of my week. No hourly billing, no surprises.
From €6kfixed scope
A defined piece of work with a clear start and end: a site, a redesign, a feature.
€4.5kper month
A standing slice of my week for teams that need a designer-developer on tap.
FAQ
Contact
Tell me what you are building, when it needs to exist, and roughly what you can spend. All three, ideally. The third saves us both a week.
hello@marlowe.studio
Based
Lisbon · remote worldwide
Response
Usually within a day
Elsewhere
Dribbble · GitHub · LinkedIn